FoliMesh
Rock ridge — 3D
RocksLow-polyRealistic

Rock ridge

A long, jagged rock crest that defines mountain horizons, cliff edges and natural barriers in a game level.

This rock ridge is a long, jagged crest of stone running along the top of a hill or mountain. Its broken profile and layered surface make it recognisable on mountain slopes, desert plateaus and cliff edges. Use it to define a horizon, mark a path between valleys or build a natural barrier that players can see from afar. Each model includes LOD0 to LOD3 levels, collision and a pivot at the base, so it sits flush on terrain. Each new seed gives a different form, and you can choose realistic or low-poly styles. Export as GLB, FBX or OBJ, with ready packages for Unity, Unreal Engine and Godot.

Category
Rocks
Styles
Low-poly · Realistic
LODs
LOD0 – LOD3
Formats
GLB (glTF 2.0)
Variations
Infinite (seed)

How to use in your engine

Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.

Tags

Collections

Reviews

No reviews yet. Buyers will be the first to share how it works in their game.

Frequently asked questions

Is the Rock ridge 3D model game-ready?

Yes. The Rock ridge comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.

Which formats can I download the Rock ridge in?

GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.

Can I get different variations of the Rock ridge?

Yes. Every seed gives a new Rock ridge of the same species, and you can also change its age and style.

Is the Rock ridge model free?

Preview is free, and new accounts get 3 free downloads you can spend on the Rock ridge. Paid downloads include a commercial license.

More in this category