FoliMesh

3D Vegetation for Unreal Engine

Trees, foliage and rocks for Unreal Engine 5 that work with the Foliage tool from the first import.

Packs

By category

Ready for the Foliage tool

Each asset comes as a static mesh with LOD0–LOD3, materials for bark and leaves and collision. Paint it with the Foliage tool or scatter it with PCG.

Unreal package or plain files

Download the Unreal package with meshes and materials already connected, or take FBX or GLB and import it yourself with Interchange.

Performance

Triangle budgets per LOD and a two-triangle impostor for the far distance keep large forests cheap. Low-poly assets use vertex colour and no textures.

Variety without extra work

Export several seeds of one species and paint them together: the forest looks natural instead of tiled.

Works in

Related

Frequently asked questions

Does it work with Unreal Engine 5?

Yes. Meshes, LODs and materials import into Unreal Engine 5 directly or through the ready package.

Can I use it with the Foliage tool and PCG?

Yes. The assets are regular static meshes with LODs, so both the Foliage tool and PCG can place them.

Which formats are included?

FBX, GLB and OBJ, plus a ready Unreal package.