FoliMesh

3D Vegetation for Games

One place for all the vegetation a game level needs — trees, palms, bushes, ground cover, cacti and rocks, every asset generated with LODs.

Packs

A complete vegetation library

FoliMesh covers the whole ecosystem of a level: canopy trees, palms, bushes and hedges, ferns and grass, cacti and succulents, and rocks from pebbles to cliffs. All of it shares one look, so assets from different categories fit together.

Why procedural

Every asset is a generator. One species gives thousands of unique variations by seed, age and style, so you never run out of models and forests never repeat.

Made for real-time

  • LOD0–LOD3 within a triangle budget and a distant impostor
  • Alpha-tested leaves, textures, collision, correct pivots
  • GLB, FBX, OBJ and engine packages for Unity, Unreal Engine and Godot

Start free

Preview everything for free and get 3 free downloads on sign-up. Then buy downloads, a biome pack or a subscription.

Related

Frequently asked questions

What is game-ready vegetation?

Vegetation with LODs, a sensible triangle count, correct pivots, collision and textures that work in a real-time engine without manual cleanup.

Which engines are supported?

Unity, Unreal Engine 5 and Godot 4 through ready packages, and any engine or Blender through GLB, FBX or OBJ.

How much does it cost?

Preview is free and new accounts get 3 free downloads. After that you can buy download packs or subscribe.