FoliMesh

3D Vegetation for PlayCanvas

Drop FoliMesh GLB files into the PlayCanvas editor and get trees, plants and rocks ready for browser games.

Packs

By category

Native GLB

PlayCanvas imports GLB as a container asset with its meshes, materials and textures. Each LOD level of a FoliMesh asset arrives as a separate mesh you can switch by distance in a script.

Built for the browser

Browser games need small downloads and steady frame rates. Triangle budgets per LOD, an impostor for the far distance and low-poly assets with vertex colour keep both under control.

Variety without weight

Export several seeds of one species: every tree looks different, but they share the same compact style and size.

Realistic or low-poly

Realistic trees use bark and leaf textures with alpha-tested leaves; low-poly assets use flat shading and vertex colour and need no textures.

Works in

Related

Frequently asked questions

Can I import the models into PlayCanvas?

Yes. Upload the GLB; PlayCanvas creates a container asset with the meshes, materials and textures.

How do I use the LOD levels?

Each LOD is a separate mesh in the GLB; switch between them by camera distance in a small script.

Are the assets light enough for web games?

Yes. Low-poly assets have no textures, and realistic ones use triangle budgets per LOD.