Count polygons in a 3D model
Get the exact triangle and vertex count of a model and a list of meshes from the heaviest down, so you know where to cut.
Private
Files are processed on your device and never sent to a server.
Free, no account
No sign-up, no watermark, no daily limits.
Nothing to install
Works in Chrome, Edge, Firefox and Safari on desktop and mobile.
How it works
- 01
Drop a model.
- 02
The Model panel shows triangles, vertices, meshes, materials and textures.
- 03
Open Diagnostics for triangles per mesh and a check for holes in the mesh.
Questions
Triangles or polygons?+
Engines draw triangles, so the count is in triangles. A quad counts as two.
Are instances counted?+
Yes. A mesh instanced a thousand times counts a thousand times, because the GPU draws it that many times.
How many triangles is too many?+
It depends on the target. A rough guide: 5,000–15,000 triangles for a mobile character and a few thousand for a prop. The polygon reducer gets a model under your budget.
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