Preview a 3D model under different lighting
Switch between seven lighting setups and tune color temperature, direction, shadow softness and tone mapping to see how a model and its textures hold up.
Private
Files are processed on your device and never sent to a server.
Free, no account
No sign-up, no watermark, no daily limits.
Nothing to install
Works in Chrome, Edge, Firefox and Safari on desktop and mobile.
How it works
- 01
Drop a model.
- 02
Pick a lighting setup in the Lighting panel.
- 03
Adjust temperature in Kelvin, light direction and height, shadow softness and tone mapping. Save a PNG when it looks right.
Questions
What are the setups for?+
Studio and three-point show form; overcast shows texture without hard shadows; sun and sunset test shadows; backlight shows the silhouette, which is good for foliage; night tests dark scenes.
What does color temperature do?+
Low Kelvin gives warm, orange light; high Kelvin gives cool, blue light. Daylight is around 5500–6500 K.
Is this the same as my game engine?+
No. It is a quick preview. Final lighting depends on your engine, lightmaps and post-processing.
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