FoliMesh
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Preview LOD levels by distance

Open a model with _LOD0, _LOD1… nodes. Zoom out and the viewer switches to simpler levels automatically, the way a game engine does.

Private

Files are processed on your device and never sent to a server.

Free, no account

No sign-up, no watermark, no daily limits.

Nothing to install

Works in Chrome, Edge, Firefox and Safari on desktop and mobile.

How it works

  1. 01

    Drop a GLB with LOD nodes. No LODs yet? Make them in the LOD generator.

  2. 02

    Choose Auto by distance, then zoom in and out. The current level is shown.

  3. 03

    Pick a level by hand to inspect its triangles and silhouette.

Questions

How are the switch distances chosen?+

By how much of the frame the model fills: LOD0 up close, then each level at about half the size of the previous one. Engines let you set exact thresholds.

My model has no LODs.+

Generate them with the LOD generator. It creates LOD0–LOD4 in one GLB with the _LOD suffix.

Which names are detected?+

Names with LOD followed by a digit, such as Tree_LOD2, tree.lod1 or LOD0.

More 3D tools

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Need game-ready trees, plants and rocks?

FoliMesh generates vegetation and rocks with LOD0–LOD3, collision and a pivot at the base — GLB, FBX or OBJ for any engine.

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