
Russulas
A cluster of russula mushrooms with brittle caps in bright colours, a woodland floor detail for forest paths, clearings and mossy ground in games.
Russulas are mushrooms with brittle stems and caps in red, orange, green or yellow, depending on the species. They grow in tight groups among leaf litter and moss, adding colour to the floor of temperate and boreal forests. Each model includes LOD0 to LOD3, a collision shape and a pivot at the base, so the mushrooms sit correctly on uneven ground. Every new seed changes the cap sizes, colours and number of mushrooms in the group, and the model is offered in realistic and low-poly styles, with packages for Unity, Unreal Engine and Godot.
- Category
- Mushrooms and deadwood
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Russulas 3D model game-ready?
Yes. The Russulas comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Russulas in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Russulas?
Yes. Every seed gives a new Russulas of the same species, and you can also change its age and style.
Is the Russulas model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Russulas. Paid downloads include a commercial license.




