FoliMesh
Porcini — 3D
Mushrooms and deadwoodLow-polyRealistic

Porcini

A thick-stemmed brown mushroom that adds woodland detail to forest floors, paths and foraging spots in a game scene.

This porcini mushroom has a rounded brown cap and a thick, pale stem, growing in clusters on the forest floor. Its smooth, rich shape makes it easy to recognise among leaves, moss and fallen wood. Use it to add detail to woodland edges, forest paths or a foraging spot in a scene. Each model includes LOD0 to LOD3 levels, collision and a pivot at the base, so it sits flush on the ground. Each new seed gives a different form, and you can choose realistic or low-poly styles. Export as GLB, FBX or OBJ, with ready packages for Unity, Unreal Engine and Godot.

Category
Mushrooms and deadwood
Styles
Low-poly · Realistic
LODs
LOD0 – LOD3
Formats
GLB (glTF 2.0)
Variations
Infinite (seed)

How to use in your engine

Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.

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Frequently asked questions

Is the Porcini 3D model game-ready?

Yes. The Porcini comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.

Which formats can I download the Porcini in?

GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.

Can I get different variations of the Porcini?

Yes. Every seed gives a new Porcini of the same species, and you can also change its age and style.

Is the Porcini model free?

Preview is free, and new accounts get 3 free downloads you can spend on the Porcini. Paid downloads include a commercial license.

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