Convert 3DM to USDZ online
Drop a .3dm file to turn it into USDZ. You see the model in 3D before converting, and the file never leaves your device.
What is kept when converting 3DM to USDZ
- Geometry
- Kept
- Materials
- Partly
- Textures
- Not in 3DM
- Animation
- Not in 3DM
- Scene hierarchy
- Kept
About 3DM
Rhinoceros 3D
3DM is the native format of Rhinoceros 3D (Rhino): NURBS, meshes and layers. The viewer shows its meshes and surfaces.
About USDZ
Universal Scene Description
USDZ is a zipped Universal Scene Description package used for AR on iPhone and iPad (AR Quick Look). The viewer also opens .usda, .usdc and .usd.
How it works
- 01
Drop the .3dm file (with its textures or .bin/.mtl files, if any).
- 02
Check the model in the 3D preview; USDZ is already selected.
- 03
Click “Convert” and the .usdz file downloads.
Questions
Is the 3DM to USDZ converter free?+
Yes, without limits, sign-up or watermark.
Is my 3DM file uploaded?+
No. The 3DM file is read and converted in your browser; nothing is sent to a server.
Why are textures missing after converting 3DM?+
Textures stored as separate files must be selected together with the model. USDZ keeps them only if the format supports textures.
Convert 3DM to other formats
More 3D tools
3D Viewer
Open GLB, FBX, OBJ, STL and 20 more formats; LODs, variants, stats.
OpenGLB / glTF Compressor
Shrink GLB files: Meshopt geometry, WebP or KTX2 (Basis) textures.
OpenPolygon Reducer
Reduce triangle count of any model while keeping its shape.
OpenLOD Generator
Generate LOD0–LOD4 from one model, named for Unity and Unreal.
OpenScale & Axis Fixer
Fix units, Z-up/Y-up and the pivot of a model before import.
OpenglTF Validator
Check GLB and glTF files with the official Khronos validator.
Open3D to Sprite Sheet
Render a model from 4, 8 or 16 directions into a sprite sheet for 2D games.
Open360° Turntable Video
Record a spinning video of a 3D model for stores, portfolios and trailers.
OpenNeed game-ready trees, plants and rocks?
FoliMesh generates vegetation and rocks with LOD0–LOD3, collision and a pivot at the base — GLB, FBX or OBJ for any engine.