Generate LODs for a 3D model
Create levels of detail in seconds. Each level is simplified from the original and named with the _LOD suffix that Unity and Unreal recognize.
Private
Files are processed on your device and never sent to a server.
Free, no account
No sign-up, no watermark, no daily limits.
Nothing to install
Works in Chrome, Edge, Firefox and Safari on desktop and mobile.
How it works
- 01
Drop the model.
- 02
Choose the number of levels and the share of polygons for each.
- 03
Generate, switch between levels to compare, then download one GLB.
Questions
How do I use the LODs in Unity?+
Import the GLB: objects ending in _LOD0, _LOD1… are picked up by an LOD Group automatically.
And in Unreal Engine?+
Import each level as a separate LOD of a static mesh, or use the GLB with Interchange and assign LODs in the mesh editor.
What shares are good for games?+
A common start is 100% / 50% / 25% / 10%. Foliage can go lower on far levels.
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