
Walnut
Walnut tree with broad pinnate foliage and furrowed bark, built for orchards, parks, farmland and temperate forest scenes.
The walnut tree has tall, spreading branches carrying long, pinnate leaves of many oval leaflets, with deeply furrowed grey-brown bark on a sturdy trunk. It is typical of orchards, parkland and farmland, and it gives a broad, dappled canopy that suits temperate forest and village scenes. Each model includes LOD0 to LOD3, a collision mesh for the trunk and crown, and a pivot at the base so the tree stands firm on the ground. Wind weights move the branches and leaves naturally, and each new seed gives a different trunk, crown shape and branch layout, in realistic or low-poly style. Export as GLB, FBX or OBJ for Unity, Unreal Engine and Godot.
- Category
- Trees
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
Tags
Collections
Reviews
No reviews yet. Buyers will be the first to share how it works in their game.
Frequently asked questions
Is the Walnut 3D model game-ready?
Yes. The Walnut comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Walnut in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Walnut?
Yes. Every seed gives a new Walnut of the same species, and you can also change its age and style.
Is the Walnut model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Walnut. Paid downloads include a commercial license.




