
Pomegranate
A procedurally generated pomegranate tree with a dense domed crown, crooked branching trunk and narrow leaves, suited to Mediterranean gardens and orchard scenes.
The pomegranate grows as a small tree with several slender, slightly crooked trunks and a rounded, dome-shaped crown. Fine twigs branch in spirals and carry narrow leaves that build a dense silhouette, while the smooth pale bark suits Mediterranean and dry subtropical biomes. Both the realistic and low-poly styles keep the crown readable at distance. In a game scene the model ships with four levels of detail, from a dense hero LOD0 to a light LOD3 for distant planting, plus collision and a pivot at the base. Wind moves the foliage, and every new seed generates another variation. It exports to GLB, FBX and OBJ and drops into Unity, Unreal Engine, Godot, Blender, three.js, Babylon.js, PlayCanvas and Bevy.
- Category
- Trees
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Pomegranate 3D model game-ready?
Yes. The Pomegranate comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Pomegranate in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Pomegranate?
Yes. Every seed gives a new Pomegranate of the same species, and you can also change its age and style.
Is the Pomegranate model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Pomegranate. Paid downloads include a commercial license.




