FoliMesh
Plane tree — 3D
TreesLow-polyRealistic

Plane tree

A procedurally generated plane tree with a tall mottled trunk and broad lobed leaves, ready to line avenues, parks and riverbanks in game scenes.

The plane tree is recognised by its tall, straight trunk with pale patchy bark and a dense, roughly ellipsoid crown of broad, lobed leaves. It reads as a temperate tree: planted along city avenues and boulevards, in parks and squares, and near riverbanks, which makes it a natural fit for urban, parkland and roadside scenes. The model ships with LOD0–LOD3 meshes, collision and a pivot at the base, so it drops straight into a scene and animates with wind. Every new seed produces a different tree, in realistic or low-poly style, exported to GLB, FBX and OBJ with ready-made packages for Unity, Unreal Engine, Godot, Blender, three.js, Babylon.js, PlayCanvas and Bevy.

Category
Trees
Styles
Low-poly · Realistic
LODs
LOD0 – LOD3
Formats
GLB (glTF 2.0)
Variations
Infinite (seed)

How to use in your engine

Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.

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Frequently asked questions

Is the Plane tree 3D model game-ready?

Yes. The Plane tree comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.

Which formats can I download the Plane tree in?

GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.

Can I get different variations of the Plane tree?

Yes. Every seed gives a new Plane tree of the same species, and you can also change its age and style.

Is the Plane tree model free?

Preview is free, and new accounts get 3 free downloads you can spend on the Plane tree. Paid downloads include a commercial license.

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