FoliMesh
Orange tree — 3D
TreesLow-polyRealistic

Orange tree

A procedurally generated orange tree with a broad dome-shaped crown and a low branching trunk, ready to plant in orchards, gardens or Mediterranean streets.

The orange tree is built from a short, gnarled trunk that forks low and spreads into a wide dome-shaped crown of dense evergreen foliage. Leaves sit in spiral whorls along fine twigs, giving the silhouette the rounded, heavy-canopy look of a citrus tree in a warm Mediterranean or subtropical grove. Each model ships with LOD0–LOD3, collision and a pivot at the base, so it drops straight onto terrain. Wind animation moves the foliage, and a new seed produces a new tree shape. Realistic and low-poly styles are available, exported as GLB, FBX or OBJ, or as ready packages for Unity, Unreal, Godot, Blender, three.js, Babylon.js, PlayCanvas and Bevy.

Category
Trees
Styles
Low-poly · Realistic
LODs
LOD0 – LOD3
Formats
GLB (glTF 2.0)
Variations
Infinite (seed)

How to use in your engine

Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.

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Frequently asked questions

Is the Orange tree 3D model game-ready?

Yes. The Orange tree comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.

Which formats can I download the Orange tree in?

GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.

Can I get different variations of the Orange tree?

Yes. Every seed gives a new Orange tree of the same species, and you can also change its age and style.

Is the Orange tree model free?

Preview is free, and new accounts get 3 free downloads you can spend on the Orange tree. Paid downloads include a commercial license.

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