
Fig
A game-ready fig tree 3D model with a broad lobed canopy, built for Mediterranean gardens, orchards and warm-climate village scenes.
The fig is recognised by its wide, hand-shaped lobed leaves, pale grey bark and a low, spreading dome crown that starts close to the ground. Its gnarled trunk and branches fork early, so the silhouette reads as dense and horizontal — typical of Mediterranean slopes, courtyards and orchard edges. In-engine it ships with four LOD levels, collision and a pivot at the base for quick placement on terrain. Wind animation moves the foliage, and each new seed produces a different tree from the same generator. It exports as GLB, FBX or OBJ and drops into Unity, Unreal, Godot, Blender, three.js, Babylon.js, PlayCanvas and Bevy in low-poly or realistic style.
- Category
- Trees
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Fig 3D model game-ready?
Yes. The Fig comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Fig in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Fig?
Yes. Every seed gives a new Fig of the same species, and you can also change its age and style.
Is the Fig model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Fig. Paid downloads include a commercial license.




