
Eucalyptus
A slender eucalyptus tree with a tall pale trunk and hanging lance-shaped leaves, made for dry woodland and Mediterranean game scenes.
The eucalyptus is recognisable by its straight, pale trunk with peeling bark and a narrow, ellipsoid crown of long, drooping lance-shaped leaves. It suits dry woodland, Mediterranean hillsides and coastal scenes where a tall, sparse tree is needed. Each model ships with LOD0–LOD3, collision and a pivot at the base, so it drops straight into a level. Leaves animate in wind, and every new seed generates a different tree. Choose the low-poly or realistic style. Exports cover GLB, FBX and OBJ plus packages for Unity, Unreal Engine, Godot, Blender, three.js, Babylon.js, PlayCanvas and Bevy.
- Category
- Trees
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Eucalyptus 3D model game-ready?
Yes. The Eucalyptus comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Eucalyptus in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Eucalyptus?
Yes. Every seed gives a new Eucalyptus of the same species, and you can also change its age and style.
Is the Eucalyptus model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Eucalyptus. Paid downloads include a commercial license.




