FoliMesh
Beech — 3D
TreesLow-polyRealistic

Beech

A procedurally generated beech tree for game scenes, with a broad dome-shaped crown, smooth grey bark and four LOD levels.

Beech is recognisable by its straight trunk with smooth grey bark and a wide, dome-shaped crown of oval leaves. It grows in the temperate broadleaf forests of Europe, often in dense stands on well-drained soils. The model ships with LOD0–LOD3, collision and a pivot at the base, so it can be placed straight into a scene and instanced across a whole forest. The foliage has wind animation, each new seed grows a different tree, and both low-poly and realistic styles are available. Export to GLB, FBX or OBJ, or use the ready-made packages for Unity, Unreal Engine, Godot, Blender, three.js, Babylon.js, PlayCanvas and Bevy.

Category
Trees
Styles
Low-poly · Realistic
LODs
LOD0 – LOD3
Formats
GLB (glTF 2.0)
Variations
Infinite (seed)

How to use in your engine

Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.

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Frequently asked questions

Is the Beech 3D model game-ready?

Yes. The Beech comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.

Which formats can I download the Beech in?

GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.

Can I get different variations of the Beech?

Yes. Every seed gives a new Beech of the same species, and you can also change its age and style.

Is the Beech model free?

Preview is free, and new accounts get 3 free downloads you can spend on the Beech. Paid downloads include a commercial license.

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