
Ash
A tall ash tree with pinnate leaves, a common backbone of temperate forests and game landscapes.
The ash is recognised by a straight grey trunk, fissured bark texture and a broad, ellipsoid crown of pinnate foliage that casts light, broken shade. It suits temperate deciduous woodland, riverbanks, park edges and village streets, and reads clearly in both realistic and low-poly styles. Every LOD0–LOD3 level is included, with collision, a pivot at the base and wind animation on the leaves; a new seed generates a fresh variation of the same species. The model exports to GLB, FBX and OBJ, with ready packages for Unity, Unreal Engine, Godot, Blender, three.js, Babylon.js, PlayCanvas and Bevy, under a royalty-free licence.
- Category
- Trees
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Ash 3D model game-ready?
Yes. The Ash comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Ash in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Ash?
Yes. Every seed gives a new Ash of the same species, and you can also change its age and style.
Is the Ash model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Ash. Paid downloads include a commercial license.




