
Alder
A procedurally generated alder tree for game scenes, with an ellipsoid crown that suits riverbanks, wetlands and damp temperate woodland.
The alder is recognisable by its slim trunk with low-set branches, spirally arranged limbs and a dense ellipsoid crown with a partly hollow interior. It belongs to damp ground — riverbanks, marsh edges and wet temperate woodland — and the model reproduces that riparian look with gnarly lower branches and fine twigs. Every alder ships with LOD0 to LOD3, collision and a pivot at the base, so it drops straight into a scene and scales down cleanly at distance. Wind animation moves the foliage, and a new seed generates a different tree. Low-poly and realistic styles are available, exporting to GLB, FBX, OBJ, Unity, Unreal, Godot, Blender, three.js, Babylon.js, PlayCanvas and Bevy.
- Category
- Trees
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Alder 3D model game-ready?
Yes. The Alder comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Alder in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Alder?
Yes. Every seed gives a new Alder of the same species, and you can also change its age and style.
Is the Alder model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Alder. Paid downloads include a commercial license.




