
Sea fan
A branching sea fan gorgonian with lace-like fronds, a coral prop for reefs, underwater caves and seabed scenes in games.
The sea fan is a flat, branching gorgonian coral that grows across the current in shallow reefs. Its fan-shaped fronds form a fine lattice of branches, a clear marker of tropical and subtropical sea floors. Each model includes LOD0 to LOD3, a collision shape and a pivot at the base, so it attaches cleanly to rock or reef. Wind weights are set on the fronds so they sway with the water movement, and every new seed gives a different frond size, branching and curl. The model is available in realistic and low-poly styles, with packages for Unity, Unreal Engine and Godot.
- Category
- Underwater
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Sea fan 3D model game-ready?
Yes. The Sea fan comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Sea fan in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Sea fan?
Yes. Every seed gives a new Sea fan of the same species, and you can also change its age and style.
Is the Sea fan model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Sea fan. Paid downloads include a commercial license.




