
Meadow grass
A low meadow-grass tuft for game ground cover, ready to scatter across fields, clearings and roadside verges in real-time scenes.
Meadow grass is a compact tuft of narrow blades that rise from a small collar at ground level, whorled around the base and slightly bent outward, so clumps read as soft, uneven field growth rather than a lawn. It belongs in meadows, pastures, forest clearings, roadside verges and park lawns. The asset ships with LOD0–LOD3, collision and a pivot at the base for simple scattering on terrain. Wind animation moves the blades, and each new seed produces a different tuft, in low-poly or realistic style. Files export to GLB, FBX and OBJ, with packages for Unity, Unreal Engine, Godot, Blender, three.js, Babylon.js, PlayCanvas and Bevy.
- Category
- Ground cover
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Meadow grass 3D model game-ready?
Yes. The Meadow grass comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Meadow grass in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Meadow grass?
Yes. Every seed gives a new Meadow grass of the same species, and you can also change its age and style.
Is the Meadow grass model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Meadow grass. Paid downloads include a commercial license.




