FoliMesh
Ground coverRealisticLow-poly

Reed

Tall reeds for shores, rivers and swamps.

Category
Ground cover
Styles
Realistic · Low-poly
LODs
LOD0 – LOD3
Formats
GLB (glTF 2.0)
Variations
Infinite (seed)

How to use in your engine

Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.

  • Unity
  • Unreal Engine 5
  • Godot 4
  • Blender

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