
Layered cliff
Layered cliff piece with stratified rock bands and sediment lines, for canyon walls, badlands and mountain slopes in game levels.
This layered cliff shows horizontal strata, alternating bands of pale and dark stone and eroded ledges that form over long geological time. It is typical of canyonlands, desert badlands and sedimentary hillsides, where the rock colour changes in clear horizontal lines from base to top. Each model includes LOD0 to LOD3, collision geometry and a pivot at the base, so it sits on terrain at the correct height. Every new seed changes the band thickness, erosion pattern and surface detail. Realistic and low-poly styles are available, with GLB, FBX and OBJ exports and ready packages for Unity, Unreal Engine and Godot.
- Category
- Cliffs and arches
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Layered cliff 3D model game-ready?
Yes. The Layered cliff comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Layered cliff in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Layered cliff?
Yes. Every seed gives a new Layered cliff of the same species, and you can also change its age and style.
Is the Layered cliff model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Layered cliff. Paid downloads include a commercial license.




