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Stalactites — 3D
Caves and crystalsLow-polyRealistic

Stalactites

Stalactite formations hanging from cave ceilings, built for caverns, grottos, mines and underground game scenes.

Stalactites grow slowly from cave roofs, forming tapering, icicle-like columns of stone with ridged, mineral-stained surfaces. They are typical of limestone caves and dripstone grottos, where water has carried minerals down over long periods. Each model includes LOD0 to LOD3, a collision mesh shaped to the formation for safe ceiling clearance, and a pivot at its mounting point for accurate placement. Every new seed gives a different length, taper and ridge pattern, in realistic or low-poly style. Export as GLB, FBX or OBJ for Unity, Unreal Engine and Godot.

Category
Caves and crystals
Styles
Low-poly · Realistic
LODs
LOD0 – LOD3
Formats
GLB (glTF 2.0)
Variations
Infinite (seed)

How to use in your engine

Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.

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Frequently asked questions

Is the Stalactites 3D model game-ready?

Yes. The Stalactites comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.

Which formats can I download the Stalactites in?

GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.

Can I get different variations of the Stalactites?

Yes. Every seed gives a new Stalactites of the same species, and you can also change its age and style.

Is the Stalactites model free?

Preview is free, and new accounts get 3 free downloads you can spend on the Stalactites. Paid downloads include a commercial license.

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