
Stalactites
Stalactite formations hanging from cave ceilings, built for caverns, grottos, mines and underground game scenes.
Stalactites grow slowly from cave roofs, forming tapering, icicle-like columns of stone with ridged, mineral-stained surfaces. They are typical of limestone caves and dripstone grottos, where water has carried minerals down over long periods. Each model includes LOD0 to LOD3, a collision mesh shaped to the formation for safe ceiling clearance, and a pivot at its mounting point for accurate placement. Every new seed gives a different length, taper and ridge pattern, in realistic or low-poly style. Export as GLB, FBX or OBJ for Unity, Unreal Engine and Godot.
- Category
- Caves and crystals
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Stalactites 3D model game-ready?
Yes. The Stalactites comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Stalactites in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Stalactites?
Yes. Every seed gives a new Stalactites of the same species, and you can also change its age and style.
Is the Stalactites model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Stalactites. Paid downloads include a commercial license.




