
Silver ore
Silver-bearing ore outcrop with pale metallic veins, a mining prop for caves, quarries and mountain sites in games.
Silver ore appears as a grey-black stone outcrop streaked with pale metallic veins that catch the light on fresh breaks. It suits mining sites, old shafts and rocky mountain slopes where prospectors would have worked. Each model includes LOD0 to LOD3, a collision shape and a pivot at the base, so the outcrop sits securely on uneven ground. Every new seed changes the shape of the rock and the layout of the veins, and the model comes in realistic and low-poly styles, with ready packages for Unity, Unreal Engine and Godot.
- Category
- Caves and crystals
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Silver ore 3D model game-ready?
Yes. The Silver ore comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Silver ore in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Silver ore?
Yes. Every seed gives a new Silver ore of the same species, and you can also change its age and style.
Is the Silver ore model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Silver ore. Paid downloads include a commercial license.




