
Mithril ore
Silvery mythril ore with bright blue veins and crystalline facets, a rare fantasy mining node for caves, ruins and treasure areas.
Mythril ore is a dark rock threaded with silvery metal and pale blue veins that catch the light along crystalline facets. It marks a rare, valuable deposit in deep caves, forgotten mines and ancient ruins, and stands out clearly against plain stone. Each model includes LOD0 to LOD3, a collision mesh and a pivot at the base so it sits firmly on cave floors and rock ledges. Every new seed changes the vein layout and facet pattern. Available in realistic and low-poly styles, exported as GLB, FBX or OBJ for Unity, Unreal Engine and Godot.
- Category
- Caves and crystals
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Mithril ore 3D model game-ready?
Yes. The Mithril ore comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Mithril ore in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Mithril ore?
Yes. Every seed gives a new Mithril ore of the same species, and you can also change its age and style.
Is the Mithril ore model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Mithril ore. Paid downloads include a commercial license.




