
Geode
Hollow rock split open to reveal a crystal-lined cavity, a rich mineral prop for caves, mines, treasure rooms and rocky landscapes.
The geode is recognised by its rough, rounded stone shell that opens to show a cavity lined with crystals in pale or violet tones. The broken edges are chipped and uneven, and the inner surface sparkles with facets. It fits caves, mines, riverbanks and mineral collections in fantasy or realistic worlds. Each model ships with LOD0 to LOD3, collision and a pivot at the base, so it rests stably on ground and ledges. Each new seed changes the shell shape and crystal pattern, giving varied props. Choose realistic or low-poly styles, export GLB, FBX or OBJ, and use ready packages for Unity, Unreal Engine and Godot.
- Category
- Caves and crystals
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Geode 3D model game-ready?
Yes. The Geode comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Geode in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Geode?
Yes. Every seed gives a new Geode of the same species, and you can also change its age and style.
Is the Geode model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Geode. Paid downloads include a commercial license.




