
Copper ore
Game-ready copper ore block with green-tinted veins in grey stone, for mines, rock outcrops and cave walls in game worlds.
This copper ore model is a chunk of grey stone streaked with rust-brown and green-tinted veins, with small nodules and fractures that catch the light. It reads clearly as a metal deposit and fits mining sites, exposed rock on hillsides and the walls of tunnels and caves. Each model includes LOD0 to LOD3, collision geometry and a pivot at the base, so it sits on the ground or against a wall without floating. Every new seed changes the vein pattern, chunk shape and surface breakup. Realistic and low-poly styles are available, with GLB, FBX and OBJ exports and ready packages for Unity, Unreal Engine and Godot.
- Category
- Caves and crystals
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
Tags
Collections
Reviews
No reviews yet. Buyers will be the first to share how it works in their game.
Frequently asked questions
Is the Copper ore 3D model game-ready?
Yes. The Copper ore comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Copper ore in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Copper ore?
Yes. Every seed gives a new Copper ore of the same species, and you can also change its age and style.
Is the Copper ore model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Copper ore. Paid downloads include a commercial license.




