Convert AMF to GLB online
Drop a .amf file to turn it into GLB. You see the model in 3D before converting, and the file never leaves your device.
What is kept when converting AMF to GLB
- Geometry
- Kept
- Materials
- Partly
- Textures
- Not in AMF
- Animation
- Not in AMF
- Scene hierarchy
- Kept
About AMF
Additive Manufacturing File Format
AMF is an XML-based format for additive manufacturing: multiple objects, materials and colors, an older alternative to 3MF.
About GLB
Binary glTF 2.0
GLB is the binary version of glTF 2.0: geometry, PBR materials, textures and animations packed into one file. It is the standard for web 3D, AR and most game engines.
How it works
- 01
Drop the .amf file (with its textures or .bin/.mtl files, if any).
- 02
Check the model in the 3D preview; GLB is already selected.
- 03
Click “Convert” and the .glb file downloads.
Questions
Is the AMF to GLB converter free?+
Yes, without limits, sign-up or watermark.
Is my AMF file uploaded?+
No. The AMF file is read and converted in your browser; nothing is sent to a server.
Why are textures missing after converting AMF?+
Textures stored as separate files must be selected together with the model. GLB keeps them only if the format supports textures.
Convert AMF to other formats
More 3D tools
3D Viewer
Open GLB, FBX, OBJ, STL and 20 more formats; LODs, variants, stats.
OpenGLB / glTF Compressor
Shrink GLB files: Meshopt geometry, WebP or KTX2 (Basis) textures.
OpenPolygon Reducer
Reduce triangle count of any model while keeping its shape.
OpenLOD Generator
Generate LOD0–LOD4 from one model, named for Unity and Unreal.
OpenScale & Axis Fixer
Fix units, Z-up/Y-up and the pivot of a model before import.
OpenglTF Validator
Check GLB and glTF files with the official Khronos validator.
Open3D to Sprite Sheet
Render a model from 4, 8 or 16 directions into a sprite sheet for 2D games.
Open360° Turntable Video
Record a spinning video of a 3D model for stores, portfolios and trailers.
OpenNeed game-ready trees, plants and rocks?
FoliMesh generates vegetation and rocks with LOD0–LOD3, collision and a pivot at the base — GLB, FBX or OBJ for any engine.