
Hanging liana
A procedurally generated hanging liana with fourteen slender stems and small trailing leaves, ready for jungle, ruin and cave scenes in games.
The hanging liana grows downward from an overhead anchor: fourteen thin stems spread roughly four by five metres in loose, wandering curves, branching as they fall and carrying small leaves set in a spiral along each strand. Bark and foliage use the liana texture set, and the model comes in realistic and low-poly styles. In a game it hangs from branches, beams, bridges and ceilings: LOD0–LOD3 step down at 0, 15, 25 and 70 metres, collision ships with the mesh, and the pivot sits at the base for easy anchoring. Wind animates the leaves, a new seed gives a new variation, and the files export to GLB, FBX, OBJ, Unity, Unreal, Godot, Blender, three.js, Babylon.js, PlayCanvas and Bevy.
- Category
- Vines and ivy
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Hanging liana 3D model game-ready?
Yes. The Hanging liana comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Hanging liana in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Hanging liana?
Yes. Every seed gives a new Hanging liana of the same species, and you can also change its age and style.
Is the Hanging liana model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Hanging liana. Paid downloads include a commercial license.



