
Clover
Clover patches with three-leaf stems and small white or pink blooms, for meadows, lawns and forest edges in game scenes.
Clover is a low, spreading plant with rounded three-leaf stems and small white or pink flower heads, often found in meadows and lawns. This model reads clearly as a clover patch and is typical of temperate grasslands, pastures and sunny woodland edges, where it forms dense mats of foliage. Each plant includes LOD0 to LOD3 for smooth distance transitions, a simple collision shape and a pivot at the base so it sits correctly on the ground. Wind weights are applied to the leaves and stems, so the patch moves naturally in a breeze. Every new seed gives a different leaf arrangement and flower density. Realistic and low-poly styles are available, with GLB, FBX and OBJ exports and ready packages for Unity, Unreal Engine and Godot.
- Category
- Crops and flowers
- Styles
- Low-poly · Realistic
- LODs
- LOD0 – LOD3
- Formats
- GLB (glTF 2.0)
- Variations
- Infinite (seed)
How to use in your engine
Export a GLB per LOD and import it into your engine. Leaves use alpha-cut cards, the pivot sits at the root, wind weights are stored in vertex colors.
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Frequently asked questions
Is the Clover 3D model game-ready?
Yes. The Clover comes with LOD0–LOD3, textures, collision and a pivot at the base, ready for Unity, Unreal Engine and Godot.
Which formats can I download the Clover in?
GLB (glTF 2.0), FBX and OBJ, or a ready package for Unity, Unreal Engine or Godot.
Can I get different variations of the Clover?
Yes. Every seed gives a new Clover of the same species, and you can also change its age and style.
Is the Clover model free?
Preview is free, and new accounts get 3 free downloads you can spend on the Clover. Paid downloads include a commercial license.




