FoliMesh
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Why we generate trees with math, not neural meshes

Clean topology, honest LODs and the same tree for the same seed.

·1 min read#ai#procedural

The problem with text-to-3D

Neural mesh generators are great for props, but foliage needs thousands of alpha cards, a pivot at the root and LODs that keep the silhouette.

Where AI helps

In FoliMesh, AI only turns your words into generator parameters. The mesh is always built by the procedural core, so it is predictable and reproducible.